Wednesday, February 24, 2010

RUUUUUUN!

The final drawing of Gwen is done. Now I can put her to rest, at least until I decide to use her in something. Which I most likely will.

However, at the moment, it looks like she's in a sticky situation. Tsk. Should have been more careful stealing that treasure.

Tuesday, February 23, 2010

Koi Glider

I'm in the home stretch (my portfolio has to be mailed out before 5pm on Friday), so I've been a bit stressed/losing my mind. I've got a ton of stuff I haven't posted, which if it isn't up before Friday will be up during the weekend.

In the meantime, I did make something that was really awesome, so here it is: Gwen in the heat of battle, riding her Koi Glider.

Thursday, February 11, 2010

Gwen Profile, Front, and 3/4 Revision

Phew. Got two drawings done today.

First, a profile, including a better look at her wind gun arm (I need a cool name for it).

When I was drawing out the profile, I discovered that her legs where a whole head too short (a person is 7.5 heads tall, with cartoon proportions, 7. She was 6) so I stretched her legs a bit. I also did some refining in her design and I also discovered that there was some proportion problems with her torso, which I fixed. I'm pretty sure I won't have to touch 3/4 again.

Oh hey. I just came up with a name. "Gwenivere Briggs's Forearm Mounted Pneumatic Blusterbuss". This drawing gives you the best idea how it works. She grabs the handle on the tube, pulling it out and filling it with air, like a Nerf gun, and when she pulls the trigger, a giant blast of wind comes out of the holes in her palm and fingers. Totally scientifically possible. Now here's where the fantasy comes in. The reason it has to be on her arm is because when the wind comes out of her fingertips, she can use them to shape the air into a highly destructive three meter in diameter sphere of air (Range: close blast 3) . Think Aang's air scooter ball combined with Naruto's Rasengan. It's a cool, destructive, short range weapon. Plus you get a close-up on her sweet boot details.

I'm writing the post earlier than usual to make it easier for you guys to give me feedback, even though I'm still fixing some problems myself. Like the front view's face. That needs... uh... a little bit of work.

Tuesday, February 9, 2010

Gwen Brigg's Expression Sheets

Thanks for all the feedback on the last pic. Her right leg is no longer stick thin, her coat drapes better, her corset goes past her belt so you can tell the difference between it and her pants, etc.

Here's the next batch: Expression sheets.



Happy and Neutral are my favorites. Neutral I'm immensely proud of. That's a face I'd follow into battle. I was watching the new episode of Chuck while I drew that, so there's a little bit of Kristen Kreuk in there by accident. Surprised kinda makes me laugh. Angry may be a bit too angry, but for the purpose of showing that I can depict a character as being "angry" it works well. Sad was really difficult. Each face took me one to two hours, sad took five. I must have drawn a dozen different heads. When I tried to make it subtle, you couldn't tell, she had to be gritting her teeth and crying a river, but that's not really her character. I previously had what I have now, but with her eyes closed (I actually just drew pupils onto her closed eyelids) and she looked like she had just been sexually assaulted. Adding those pupils really fixed that. It's a bit too demure for her, but like "angry", for the purpose of this project it works.

Again, feedback is encouraged and welcome. This time the focus is on whether the faces, head placement, shoulders, etc. properly show the labeled emotion, and also that all five of the faces look like they belong on the same person. I'm talking more than just "they have the same coat, hair, and goggles". Eyes, nose, mouth, cheekbone and chin, are all five emotions you'd see the same person making, do you get a good sense of her personality just from these five pictures, does Neutral really look like Kristen Kreuk, and so on.

Thanks again.

Sunday, February 7, 2010

Captain Gwenivere Briggs

I received the portfolio requirements for Sheridan Institute's animation program, and it is quite terrifying. I have to do animal studies, something I've never done, and I have to do it while they are in motion. I can't even fathom how I'm going to do that. Sketch really fast maybe?

So I'm starting with the easy things to boost my confidence, and here's the first one, Captain Gwenivere Briggs, the Earth-11 counterpart to Artemis Briggs.

This one picture took me 12 hours, but it was worth it as this is the best thing I've drawn in a while. I forgot I could do stuff like this. I'm so happy. Plus it doesn't hurt that she's incredibly hot.

She needs some work. Her ear is too high, her coat needs a little tweaking, her feet may be too small, but I'd say pretty good overall.

Well, now I have to draw her front, profile, 3/4 back, back, two action poses, and neutral, angry, happy, sad, and surprised faces. So it's a good thing I'm happy with her and her kick-ass boots, as I'll be drawing her for a solid week.

Attention Dear Readers: PLEASE CRITIQUE! Are the proportions/perspective off? Poor design choices? Clothing not draping properly? Feel free to shout out anything that is weird or wrong on all of the drawings I post. I won't be upset. In fact, I'll be mad if no one complains about them. They are for an incredibly important portfolio, so I'd prefer it if they're perfect.

Thanks.